PokeMMO Breed Simulator
Planning tool for breeding and capture decisions. Built to remove guesswork and make progression planning cleaner.
johnpgr
I am a Computer Science student at UNAMA.
I am João, a developer based in Belem, Brasil.
I work at projeto v3l0z academy (v3l0z.com.br), a student startup inside UNAMA (Grupo Ser Educacional).
I work mostly on web products and backend services, and I also spend time on lower-level experiments because they sharpen the way I think about performance, architecture, and trade-offs. I do most development in Neovim and regularly customize my tooling in dotfiles.
Product focus: I like turning rough requirements into shipped features, then improving them with real feedback.
Breadth and depth: Most daily work is TypeScript and Kotlin, and I reach for C/C++ or Rust when performance and control matter.
Team habits: I care about readable code, clear pull requests, and practical tests so teams can move fast without chaos.
Planning tool for breeding and capture decisions. Built to remove guesswork and make progression planning cleaner.
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I am open to backend or full-stack roles where I can own features end to end, collaborate closely with product, and keep raising code quality over time.